

With no way to wake up, Lloyd must descend into his subconscious and find a means to escape or end up sleeping forever.Įxplore a black and white world reminiscent of Tim Burton films and classic horror movies. An unusual platform puzzle game, you play Lloyd, a young boy trapped in a dream that's turned into a nightmare. It’s challenge is satisfactory, but it’s not going to stump puzzle fans for too long, and with only an unsettling atmosphere, some strangely menacing (if not a little ‘garden variety’) enemies, and an art style that is unmistakable in its influences, it’s not going to spook seasoned horror heads either.If you’ve ever been trapped in a lucid dream you can’t wake up from, you’ll understand the terror of DARQ. Still, the biggest problem with Darq: Complete Edition isn’t technical, mechanical or artistic. Alas, not even the PlayStation 5 could stop some serious frame rate issues towards the back half of the game though, which is seriously disappointing. Playing on a PlayStation 5 also means getting into the game is incredibly quick too, with blink and you’ll miss them loading screens only appearing on start up. They also help to mask one of its biggest weaknesses: Both levels adding an extra hour or so of content onto what is otherwise a pretty slim package, with the core game taking me around two hours to beat. Originally released as downloadable add-ons, they play far more to the game’s biggest strength. The puzzles are at the core of both of these levels, with the game’s grim set dressing reduced to just that. Both ‘The Tower’ and ‘The Crypt’ offer the most intense challenges of the game. The question of whether Darq wants to be a horror game with puzzles, or a puzzle game with a horror theme is answered in its additional chapters. The game’s various enemies all have that slight ‘box of broken toys’ look about them: lamps for heads, bags on heads, tubas for heads - there’s a lot of missing heads - all serving the twisted, mechanical and ominous dioramas that developer Unfold Games has set its game in. However, it quickly starts to feel a little wrote.

All elongated limbs and cranial distention, the art style evokes a very familiar feeling one that’s likely to stand it in good stead initially. Muddling in the macabre and basking in all things Burton, each chapter of Darq is a living nightmare from which the main character, Lloyd, must escape. Now what if your only means of escape was to solve a series of puzzles? This is the situation that we’re faced with in Darq: Complete Edition.

Perhaps you’re running down an endless hallway, being chased by a shadowy being, or simply unable to escape the clutches of the last videogame you reviewed poorly - that one might just be for me. We’ve all had a vivid nightmare that we could have sworn was real.
